Saudade is a game that began as a student project and continues its journey today as an independent game currently in production.
It's a cosy top-down game that mixes adventure, puzzles and storytelling set in Portugal in the 60s.
During your adventure, you'll come across the Beaver Kid, a little boy who's a fan of Beavers, and you'll have to help him find traces of his favourite animal.
For these characters, I did the 3D model, the rigging and the animations
The renderings were done on Blender.
We use color gradient textures for the texturing.
My fellow artists :
Marine Mousset - Art direction, UI, Branding
Jules Gibert - Art direction, Environment, Level art, Lighting, Shaders
Amandine Klinger - Animations
Morgane Bru - Environment, Props, Level art
Margaux Hanquez-Clauwaer - Ernestina's concept art
Clelia Ménard - VFX